AI Insights · Timothy · October 2024
Top 5 Shoot'em Up Games on iOS in Chile, Q3 2024
Discover the performance of the top 5 shoot'em up games on iOS in Chile during Q3 2024, with insights into downloads, revenue, and active user trends.
In the third quarter of 2024, the shoot'em up games category on iOS in Chile saw notable activity, with Zombie.io: Potato Shooting, Zombie Waves-shooting game, Archero, Metal Slug: Awakening-Season2, and Survivor!.io leading the charge. Here’s a closer look at their performance, based on data from Sensor Tower.
Zombie.io: Potato Shooting from Joy Net Games experienced fluctuating revenue, peaking at approximately $1.6K at the end of July. Downloads began at 300 in early July, showing a slight decline to 99 by the end of September. Weekly active users started at 890, with a notable spike to 955 in mid-September before settling at 735.
Zombie Waves-shooting game by FUN FORMULA PTE. LTD. saw its highest revenue of about $2.1K in the second week of July, with a more stable trend towards the quarter's end, closing at $669. Downloads were relatively consistent, closing with a low of 102 downloads at the end of September. Weekly active users were stable throughout, peaking at 1.6K mid-September.
Archero, developed by HABBY, showed a significant revenue increase, reaching $1.9K by the end of September. Downloads fluctuated, with a peak of 367 in mid-September. The active user base rose sharply from 1,082 in early July to 1,417 mid-September, before ending the quarter at 1,238.
Metal Slug: Awakening-Season2 from HaoPlay Limited, released mid-July, started with strong download numbers peaking at over 4K in the second week post-launch. Revenue began at $597, with a more modest close at $232 by the end of September. Active users initially surged to 5.6K but saw a decline to 514 by quarter's end.
Survivor!.io, another title from HABBY, demonstrated consistent revenue, peaking at $411 in early September. Downloads showed variability, with a high of 691 mid-September. Weekly active users increased from 2,325 to a peak of 2,930 mid-September, concluding the quarter at 1,918.
These insights underline the varied trajectories of these popular games in Chile's iOS market. For more detailed analytics and insights, visit Sensor Tower.